the head | the hand (
headandhand) wrote in
dualislogs2019-11-07 07:29 pm
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Entry tags:
- !event,
- arrow: felicity smoak,
- dc comics: jason todd,
- dc comics: stephanie brown,
- detroit: become human: hank anderson,
- doom patrol: crazy jane,
- dragon age: the iron bull,
- ff10: tidus,
- ff10: yuna,
- ff7: tifa lockhart,
- ff7: vincent valentine,
- ff7: zack fair,
- ff8: nida nomura,
- freakangels: arkady,
- kingdom hearts: aqua,
- kingdom hearts: naminé,
- kingdom hearts: ventus,
- marvel comics: david alleyne,
- mass effect: thane krios,
- mcu: loki odinson,
- mcu: wanda maximoff,
- pmmm: kyoko sakura,
- rvb: south dakota,
- spn: jack kline,
- spn: sam winchester,
- the gifted: lorna dane,
- xmcu: domino
they show you how to swim
WHO: All Dualizens, old and new
WHAT: Your regularly scheduled NAPs event for the month
WHERE: Dualis Oasis
WHEN: Nov. 7-10
WARNINGS: Please use these if applicable!
Look at all of these bright, shining new faces! There’s even a few less bright, less shining faces - maybe even a few folks without faces - but hey, this city welcomes all types. Chances are, if you’ve just arrived, you're seeing some pretty crazy things, unless you're used to an eye-blinding amount of neon, robots, weird-ass technology, magic, and an omnipresent police force...and hey, if you are, congrats, you're gonna settle in juuuuust fine. But for the rest of you, the Head knows this has gotta be pretty overwhelming, right?
Well, since your quaint individual processing units are probably having a hard time, why not link up with another one? By which the Head means...
Hello, new citizens of Dualis,
and welcome to your monthly Network Adjacency Protocol~!
NAPs are a monthly community networking event similar to the Earth concept of speed dating! Two citizens (new arrivals and old hands alike) are placed at a table together with a handy cue card of queries to help break the proverbial ice. Ask queries and receive results, or ignore the card and yeet yourself straight into a brand new friendship! But don't be too shy, you've only got ten minutes together, and if you just sit in silence for the whole ten, the Network Admins are likely to come supervise and try to repair the uplink through a mild shock to the ol' central nervous system. You might find yourself saying all sorts of unintended facts about yourself if that happens...probably better to just make friends, right? Who doesn’t like friends?!
The weather outside may be taking a turn toward chilly, but you can still get your swim on during this month’s NAPs, held at the Dualis Oasis, an indoor temperature-controlled aquatic amusement park with giant slides, swimming pools, and lazy winding float rivers. Appropriate swimming gear is required for entry to this part of the park, but there are a number of shops just outside that will gladly sell you swimwear and accessories.
For those of you who wish to avoid a humid environment or just hate fun, a dehumidified lounge and restaurant offer quieter, dryer spaces for chatting and snacking. The actual speed-friending itself is in progress here, but you’re welcome to stick around and continue conversations with your new friends.
So c’mon, what are you waiting for? Just dive right in for fun and friendship - the water’s fine, fine, fine, just like everything else in this fair city. But hey, remember to play safe. No running!
WHAT: Your regularly scheduled NAPs event for the month
WHERE: Dualis Oasis
WHEN: Nov. 7-10
WARNINGS: Please use these if applicable!
Look at all of these bright, shining new faces! There’s even a few less bright, less shining faces - maybe even a few folks without faces - but hey, this city welcomes all types. Chances are, if you’ve just arrived, you're seeing some pretty crazy things, unless you're used to an eye-blinding amount of neon, robots, weird-ass technology, magic, and an omnipresent police force...and hey, if you are, congrats, you're gonna settle in juuuuust fine. But for the rest of you, the Head knows this has gotta be pretty overwhelming, right?
Well, since your quaint individual processing units are probably having a hard time, why not link up with another one? By which the Head means...
and welcome to your monthly Network Adjacency Protocol~!
NAPs are a monthly community networking event similar to the Earth concept of speed dating! Two citizens (new arrivals and old hands alike) are placed at a table together with a handy cue card of queries to help break the proverbial ice. Ask queries and receive results, or ignore the card and yeet yourself straight into a brand new friendship! But don't be too shy, you've only got ten minutes together, and if you just sit in silence for the whole ten, the Network Admins are likely to come supervise and try to repair the uplink through a mild shock to the ol' central nervous system. You might find yourself saying all sorts of unintended facts about yourself if that happens...probably better to just make friends, right? Who doesn’t like friends?!
The weather outside may be taking a turn toward chilly, but you can still get your swim on during this month’s NAPs, held at the Dualis Oasis, an indoor temperature-controlled aquatic amusement park with giant slides, swimming pools, and lazy winding float rivers. Appropriate swimming gear is required for entry to this part of the park, but there are a number of shops just outside that will gladly sell you swimwear and accessories.
For those of you who wish to avoid a humid environment or just hate fun, a dehumidified lounge and restaurant offer quieter, dryer spaces for chatting and snacking. The actual speed-friending itself is in progress here, but you’re welcome to stick around and continue conversations with your new friends.
So c’mon, what are you waiting for? Just dive right in for fun and friendship - the water’s fine, fine, fine, just like everything else in this fair city. But hey, remember to play safe. No running!
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Zack swims over to the ball, working to get it back. IT took him a while to liberate that from some unruly teens dammit.
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"Volleywhat?" Tidus won't stop the guy from getting it—it's his ball, and it's not like he knows what to do with it, if kicking and punching is off the menu. There's been some balls being thrown about, but it's all seemed so...tame.
And useless, when a blitzball can do everything.
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"Like that. You return it. You try and get it to be missed by the other person but within the boundaries of the play area. It's a ton of fun."
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So no punching, but tapping. Of course Tidus wants to try it out, so he gives the ball a couple of bounces in hand before smacking it as he saw Zack do. It's a clumsy attempt though, his serving talents better suited to punching, and so the ball just about meets the water by the time it reaches Zack's vicinity.
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He smiles as Tidus tries to return the ball and he loves it. The moment is perfect. And yeah, it's fun to see it not make it. Zack smiles, though. Because this is the best he could ever imagine. Him, teaching someone a game. Who would have thought it?
"Better. Try it again."
With a flick of his hand the ball's up in the air and Zack baps the ball toward the blonde.
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His face is beyond sheepish when the ball meets the water more than the guy. Dumbfounded, a little upset— a little more than anyone should feel about making a bad shot. It doesn't matter if he doesn't know how to work with the ball. Reason isn't the point!
But he's ready when the guy pipes up, signalling that he's going to shoot again. Catching is the one thing he can get right, and Tidus even meets the ball than wait for it to come to him.
"If we were back where I'm from," Tidus says, giving the ball another test in his hands: it's weight, how it bounces again in one hand, "I'd be paying you off so you didn't tell anyone about this!"
He gives it a higher bounce into the air this time, and smacks! —and it travels better this time without angling for the water, heading for Zack!
no subject
And Tidus does, clearly having come to that conclusion himself. So he hits it back, smiling, easily batting it right back across without catching. Nice.
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"Okay, it's fine," he'll concede (though blitzball will always be cooler!), "but I think it's going to take more than a day for me to get used it. Unless you're trying to find people to build up a team here."
A joke, and one he pushes the ball across the water's surface over to Zack to take.
"You wouldn't be bad. I think you were having fun teaching me!"
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But he does take the ball and grins at the man. But he was definitely having fun with the whole thing. So yeah, fun teaching was really something he definitely had there.
"Maybe I'm liking winning here."
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"No one should be smug about doing a little better than a guy's first go at a game." Not quite yet adjusted to this new game? Interest waning? Throw that out of the window—Tidus is eyeing that ball, a new itch in his fingers. He says the first thing that comes to mind:
"I can take you out."
Famous last words.
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There is nothing that quite matches the joy he has at hanging out with someone like this kid. Tons of spirit, tons of joy. That's his kind of person. SOLDIER hadn't had too many of them.
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Tidus sinks under the blue, body and all, the initial kick of a feet disturbing the water perhaps felt by Zack until he seems to disappear. But he's quick about resurfacing again, a fair distance than where he'd been before. Up, and ready for action!
"Show me something other than you batting around a ball, and then I'll listen!"
Come on, show him some real throwing skills to match that mouth.
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The blitz ace's grin is the last thing on his face before he dives, calculating the ball's projected drop zone, how fast he'll need to swim to get there all the while swimming. And he'll need to be fast: passing the volleyball to and fro gave him a good idea of its weight, and so it's his training that'll need to work for him here.
The ball is beginning to show the end of its curve downward when a splash emerges, a wall of water kicking up before the body in it can properly be made out, using his body itself to catch it, but an arm wrapping around it before both he and the ball disappear back inside. There's a bob, like something—or a someone—might come back up as a person is usually one to do in those situations.
But there's nothing—not until the ball comes out sharply with a splash, going up, but falling back down into the water to be knocked back out a second time, and a third. It's a test, before Tidus is sure enough to send it upwards a good height (nothing close to Zack's, but still a feat) to then have a foot come out to meet it, sending it flying in Zack's location.
and what a good thing that Zack isn't quite your average human.
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He goes for the ball with his entire body, ready to catch it with arms and his chest when it comes down, flipping off his back and be straightening in the water. Deliberates their close proximity now, how to approach: gives its a bounce into the air and—
it hits the water before his hand readying can do anything.
Oops. Look, blitzballs aren't this heavy, alright. How ever Zack may want to acknowledge that, the second time will go off better, with the ball aimed in the same off-course Zack had provided Tidus with, a hefty speed to it again.
no subject
He happily reaches up to his the thing back and barely misses it, just fingertips short. Oh well, sometimes they all make mistakes. Which in this case means him splashing off through the water to retrieve the thing.
"Good job!"